Closed hemebond closed 1 year ago
The OpenAL backend has an issue with looping sounds currently, can you try setting FTEQW to use the SDL sound backend and report back to me?
snd_device sdl; snd_restart
That resolved the issue. Thank you.
Closing as this is technically a duplicate of #170
Running
fteqw-sdl2
(including built from latest main branch), when I load a new map, or map_restart, all sounds being played will start looping infinitely, e.g., jumping, shooting, menus, etc. I have tosnd_restart
to fix it, and do it every time a map is started.