fte-team / fteqw

This is the official GitHub mirror for the FTEQW project.
https://www.fteqw.org/
159 stars 48 forks source link

Both topcolor and bottomcolor are not working at all in the latest build and release of FTE QuakeWorld 5800 #73

Closed Xylemon closed 1 year ago

Xylemon commented 1 year ago

https://sourceforge.net/p/fteqw/tickets/100/

sourceforgers wrote on 2021-01-31:

While chase_active is not equal to 0 I always see both shirt and pants white no matter what both topcolor and bottomcolor are.

This both appears and seems that the engine simply and just ignores both topcolor and bottomcolor and instead uses a hardcoded solid color to render both shirt and pants while chase_active is not equal to 0 that is white.

There is only one scenario where I see both shirt and pants either yellow or orange is when gl_nocolors is not equal to 0.

Both topcolor and bottomcolor are both not ignored and used to render both shirt and pants while chase_active is not equal to 0 only after doing fs_changegame tenebrae command.

But I don't want to always do this fs_changegame tenebrae command to solve this problem because this command does more changes to both the engine and game in addition to solving this problem.

Please both fix and correct this issue so I can see both shirt and pants in my favorite colors without doing fs_changegame tenebrae at all in the next release of FTE QuakeWorld!

Xylemon commented 1 year ago

@Xylemon wrote on 2022-03-02:

Seems to be fixed in latest revisions.