ftomassetti / civs

Civ simulator
Apache License 2.0
141 stars 11 forks source link

Introduce slightly different prosperity for each tile #11

Closed ftomassetti closed 10 years ago

ftomassetti commented 10 years ago

Now it is based only on Biome, consider other factors (rivers should be a boost, coasts also) like humidity, permeability, whatever.

If we have more gradual prosperity the nomadic groups will tend to follow more straight paths.

ftomassetti commented 10 years ago

Done.