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ftsf
/
nico
a Game Framework in Nim inspired by Pico-8.
MIT License
624
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35
forks
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Need more useful error messages when loading invalid fonts.
#75
milanbt
opened
2 years ago
7
Update to SDL2 2.0.18 in example tasks
#74
cxong
closed
2 years ago
0
Update README.md
#73
cxong
closed
2 years ago
1
attempt to fix screenshotting #61 but causes issue with nimpng / too nested template
#72
ftsf
opened
2 years ago
0
Added documentation for a few functions
#71
TheAmeliaMay
closed
2 years ago
1
Simple fix for loading sprites with RGB (not RGBA) color palettes
#70
madasebrof
closed
2 years ago
2
Tweaker refactor
#69
beef331
closed
2 years ago
0
Fixed gpl parsing
#68
beef331
closed
2 years ago
1
Add warning about different sdl2 packages
#67
EriKWDev
closed
2 years ago
5
Unused import
#66
HaloDragon7410
closed
2 years ago
1
Load full screen image?
#65
madasebrof
closed
3 years ago
5
Problems with fresh install on Nim 1.5.1?
#64
madasebrof
closed
2 years ago
4
Remove SDL2 keyListener override that breaks console listener. fixes 47
#63
jorisbontje
closed
3 years ago
1
gui label with richPrint color codes has incorrect width
#62
jorisbontje
closed
3 years ago
1
Taking screenshot crashes
#61
jorisbontje
opened
3 years ago
2
Made nicoboot create a proper nimble directory
#60
beef331
closed
2 years ago
0
Added `vecdraw`, all draw functions using vec variants.
#59
beef331
closed
10 months ago
0
Start of the long trek of documenting.
#58
beef331
closed
10 months ago
0
add loadMap layer selection
#57
jorisbontje
closed
2 years ago
1
mapDrawHex ignores dx,dy offsets
#56
jorisbontje
opened
3 years ago
0
Without audio device cannot run
#55
beef331
opened
3 years ago
0
Fix #49
#54
ire4ever1190
closed
3 years ago
1
attempting to save/load/update config on JS backend when cookies are disabled throws a DOMException
#53
beef331
closed
3 years ago
3
Colors are rendered incorrectly
#52
moigagoo
closed
2 years ago
12
respect integerScale(false) on JS backend. fix #50
#51
jorisbontje
closed
3 years ago
1
JS backend doesn't respect integerScale(false)
#50
jorisbontje
closed
3 years ago
1
Cannot compile native backend on devel
#49
beef331
closed
2 years ago
1
Fixed sdl2 link
#48
beef331
closed
3 years ago
0
Console key listener (~) overriden in SDL2 backend
#47
jorisbontje
opened
3 years ago
0
Fix #45 channel adjust range check
#46
jorisbontje
closed
3 years ago
1
Audio example: Channel adjust in song view can get out of valid range
#45
jorisbontje
closed
3 years ago
0
SDL2 Versions
#44
opselo
closed
3 years ago
9
Deployment
#43
opselo
closed
3 years ago
1
SDL Calls
#42
opselo
closed
3 years ago
2
Added 'spr(i$)pal(,)' to richprint for palette swap when drawing sprites
#41
beef331
closed
3 years ago
0
Slider improvements
#40
beef331
closed
3 years ago
0
sprRot is unaffected by setCamera
#39
avahe-kellenberger
closed
3 years ago
0
Update nico.nim
#38
szabolcs-cs
closed
3 years ago
1
Update Nim version on CI
#37
jiro4989
closed
3 years ago
0
Nico JS backend broken on Nim 1.4
#36
ftsf
closed
3 years ago
3
add support for sprite rotation "sprRot"
#35
ftsf
closed
3 years ago
1
work around error when loading RGBA image to paletted in nimPNG
#34
ftsf
closed
2 years ago
1
Linux has outdated SDL
#33
tomc1998
opened
3 years ago
1
Changed GUI input to be relative to camera.
#32
beef331
closed
3 years ago
0
Update ringbuffer
#31
planetis-m
closed
3 years ago
1
Fix for gc arc
#30
planetis-m
closed
3 years ago
2
Fixed the JS backend to solve issue #28
#29
beef331
closed
3 years ago
0
Audio bug w/js - Music not playing, infinite sfx
#28
avahe-kellenberger
closed
3 years ago
1
Sound effects are delayed.
#27
crab-dev
closed
3 years ago
1
Imgui input issues
#26
beef331
closed
3 years ago
2
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