Added a lot of possible states for different arrangements of tiles in the autotiler. As of the current level selection, there should be no broken autotiling.
However, all 256 possible variations are not taking care of. I created autotiling.sslvl, and unused debug level which contains every possible arrangment of 8 tiles around a center tile. When that level looks normal, auto tiling will be finished.
Added a lot of possible states for different arrangements of tiles in the autotiler. As of the current level selection, there should be no broken autotiling.
However, all 256 possible variations are not taking care of. I created autotiling.sslvl, and unused debug level which contains every possible arrangment of 8 tiles around a center tile. When that level looks normal, auto tiling will be finished.