Closed Taneb closed 10 years ago
Sadly, we can't change dynamically whether the window is resizable.
But I'm making capability to handle resizing, then I can implement getResizable
, getSize
and setSize
at least.
Added:
getBoundingBox :: FreeGame m => m (BoundingBox Double)
setBoundingBox :: FreeGame m => BoundingBox Double -> m ()
And we can now pass Resizable
to runGame
.
Something like: