Closed RisingThumb closed 6 months ago
Honestly, out of scope for the purpose of the docs. There's nothing to suggest that other languages like C#, C++, Rust, can't be used, and anyone using another language with Godot in general should know how to expose methods to Godot callbacks.
The docs should be focused on how func_godot works and how to use it. We needn't become documentation for how to use Godot as well.
There's nothing to suggest that other languages like C#, C++, Rust, can't be used
There's nothing to suggest it can be either which is why people have asked a few times in the discord. If it becomes a FAQ, may be worth revisiting
From this PR: https://github.com/func-godot/func_godot_plugin/pull/11
This is mainly to help people who use C# be able to use the plugin, since it's been asked a few times in the Discord(and the related PR follows from it)