Closed davord45 closed 3 years ago
It only manages to make a recover fla project
Looks like there are wrong path delimiters. Will fix it shortly.
Should be fixed in 0.2.5
release. Reopen please if not.
Can you update the zip linked in the README?
Readme links to the latest release, if it doesn't work, then the bug has not fixed probably. Can you please post the output of the export command and error after updating to the latest release?
I will test it out once i am back at the laptop
I still get these 2 errors. Output is also visible in the screenshots These are the settings that i put in the scripts: Tell me if i am not doing something right
You did everything fine. I've finally got windows virtual machine, fixed and tested all this stuff. Should work like a charm (except I can't run Godot on the virtual machine for now).
Please, download the latest release (https://github.com/funexpected/flash-tools/releases/tag/v0.2.7) and tell me if there any problems left.
It works great,thank for taking the time to fix it
Can i ask you what is active timeline property for? Can it be used to link the animation to AnimationPlayer?
Can you export more than one animation from Adobe animate? Does one zfl contain one animation?
If you could make a tutorial how this module works i would appreciate it!
You're welcome!
For now, you can export flash in 3 modes: Document
(only document and dependencies), Library
(root library items with dependencies), and Active screen
(only currently edited active item with dependencies). Active timeline property switches what animation (library item) should be played, it is most useful if you export flash in Library
mode.
For example, there is how one of our library is organized (the document is empty):
And there is how it appears in Godot:
There are labels and skins (variants) that also may be appeared in the properties, but I'll cover those features in docs and tutorials.
This is really amazing,i will definitely keep an eye on new updates!
Hello I get the following error when i try to use Export.jsfl in Adobe Animate 2020 on Windows 10 I followed the instructions in README.