Open fungg0 opened 5 months ago
No details provided by team.
[The team marked this bug as a duplicate of the following bug]
Cover range
I don't understand entirely what this means. It would be nice if it was explained somewhere, in the UG or in the gameplay
[original: nus-cs2113-AY2324S2/pe-interim#2239] [original labels: severity.Low type.FeatureFlaw]
[This is the team's response to the above 'original' bug]
We think it should be a documentation bug as we missed the explanation in the UG.
Items for the Tester to Verify
:question: Issue duplicate status
Team chose to mark this issue as a duplicate of another issue (as explained in the Team's response above)
Reason for disagreement: While the issue may seem to be duplicates due to the similarity in outputs, these two bugs are about 2 different features in the program.
The duplicated issue is talking about the AFTER SAVE ANALYSIS
which is outputted after save
, whereas the current issue is regarding AFTER SHOT ANALYSIS
which only occurs after shoot
.
These 2 stats comes from different origins, and each seems to play a different part in how it will affect a user's decision making.
Thus, I don't think it is right to lump this as a duplicate of the other issue.
I am unable to find any documentation with regards to the number outputted by AFTER SHOT ANALYSIS. It feels like this number will be important to my decision making for the "shoot" command but there is no documentation regarding how to use this number.