Open fungg0 opened 2 months ago
Difficulty is designed to increase the cover range, and power level is designed to make the shots more accurate. These affect different parameters to the game. And we think the severity of this should be low.
Team chose [response.NotInScope
]
Reason for disagreement: I still believe this should be a FeatureFlaw as these 2 functions are an integral feature of v2.1, but does not feel properly implemented or documented enough to use. Both are changing different parameters of the game to ultimately affect difficulty and enhance user experience, yet the developers fail to show specifically how these parameters differ from one another and under what circumstances to adjust which parameter.
In the UG, it is also mentioned difficulty increases the shoot's command effectiveness, which means it does not just affect cover range, but possibly make the shots more accurate as well? This then blurs the line between setpower and difficulty because how would accuracy be affected if setpower is set to high but difficulty is set to high as well, will accuracy ultimately increase or decrease?
Power level is documented to make shots more accurate. and ultimately makes the game easier. This feels like another difficulty setting, which can be hard to determine for a player when they should change power level and when they should change the difficulty setting