Closed mortend closed 3 years ago
The Mesa 3D library (used here as a software OpenGL renderer) has been redundant since at least v1.9 because we've since been using ANGLE for OpenGL support in .NET builds on Windows (translating to Direct3D 9).
This PR contains:
The Mesa 3D library (used here as a software OpenGL renderer) has been redundant since at least v1.9 because we've since been using ANGLE for OpenGL support in .NET builds on Windows (translating to Direct3D 9).
This PR contains: