DoodleCloud was made as part of the Global VR Hackathon 2019 which I participated with Caryn. We were given 48-hours and the theme of the hackathon was ‘Cloud’. We developed a VR drawing game, DoodleCloud, where players would try their best to draw pictures in the sky using their finger.
From past experiences, we knew the importance of having a winning idea before anything. We began our ideation process by penning down words related to ‘Cloud’ and studying the capabilities of the VR headsets (HTC Vive Pro) and the SDKs that were provided.
https://fustilio.github.io/2020/02/doodle-cloud/
DoodleCloud was made as part of the Global VR Hackathon 2019 which I participated with Caryn. We were given 48-hours and the theme of the hackathon was ‘Cloud’. We developed a VR drawing game, DoodleCloud, where players would try their best to draw pictures in the sky using their finger. From past experiences, we knew the importance of having a winning idea before anything. We began our ideation process by penning down words related to ‘Cloud’ and studying the capabilities of the VR headsets (HTC Vive Pro) and the SDKs that were provided.