Closed kra closed 4 years ago
When I replace the konami sounds with 8k files the game finds the sounds without issue and plays to completion.
With the current batch of 16k files we have in our content repo I see this error when the game(or any game using similar files starts):
[Jun 20 21:48:57] WARNING[30840][C-00000004]: format_wav.c:113 check_header_fmt: Unexpected frequency mismatch 16000 (expecting 8000)```
util.say()
doesn't account for the fourth column tones A
and B
.
https://community.asterisk.org/t/question-about-playback-audio-formats/83928 This is on a newer version of asterisk, but seems to be exactly the same issue. Apparently naming matters and a "wav16" file extension works... but I suspect that this would need to be tackled in utils as well.
I'm not getting the same warnings, and I you're getting them on all the wumpus files too, right? Do you get other effects when you get the warnings or do you get the generated voice?
wumpus files work fine as they are. I am able to move them and force the generated files as well. No warnings on hunt the wumpus.
it re-implements util.say but I forget why, it's because util.say messes with the escape argument?
What is intended? Play sound, if key pressed return key, if not return ""? What are the valid keys?