Closed Smorted closed 1 year ago
Certainly, it is not necessary to generate all floating texts when the plugin is loaded. I'll fix it.
did you fix it yet? i have made a noop fix by only commenting out the line which loads the worlds but im looking forward to use the proper fix that you will make
Describe the bug A clear and concise description of what the bug is.
why does Texter load Every world on startup? even if the world does not have any floating texts inside To Reproduce Steps to reproduce the behavior:
Expected behavior it should only load the worlds which actually have floating texts inside it
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