Closed SpaceBug199 closed 2 years ago
Tested the plugin on one Mac mini (2018) with macOS 12.0.1 and on two MBP (2018) with macOS 10.15.7 and 12.1.
Error is solved after the solution: Open the MacOS terminal. Enter the command: xattr -d com.apple.quarantine /.../Assets/Plugins/Whatever.bundle Do this for every .bundle you have, and they once again work. (Original link https://forum.unity.com/threads/plugin-bundle-is-damaged-and-cant-be-opened-after-latest-macos-update.910004/)
Error is solved after the solution:
-Plugin starts fine after the fix. The example starts and gets to start Scan method.
All of BLE devices have been identified with Bluetility app form all Mac computers (BLE works)
Thanks for asking. I think your method may not have loaded the plugin correctly. Open the UnityCoreBluetooth.xcworkspace and try to build mcUnityCoreBluetooth.bundle in your environment.
Tested the plugin on one Mac mini (2018) with macOS 12.0.1 and on two MBP (2018) with macOS 10.15.7 and 12.1.
-Plugin starts fine after the fix. The example starts and gets to start Scan method.
All of BLE devices have been identified with Bluetility app form all Mac computers (BLE works)