Closed toiletman74 closed 9 months ago
They can't - the client is what determines rare enemies in non-BB versions, as such newserv cannot do this for you, you would have to modify the game itself in some way.
The comment in config.json specifies that that field applies only to BB games, since (as Matt said) this is controlled by the client on all other versions. The only way to force rare enemies to appear on non-BB versions would be to find a seed value that causes a specific enemy to be rare, then use that value with $rand before creating a game.
ah I see
I tried setting lilies on hard to always be rare but on psopc they weren't. I tested it on blue burst and it did work correctly there. I didn't test it out on any other versions.