Closed diegovalverde closed 4 years ago
Have a look at LoginController.cs
IEnumerator DownloadString(string uri, Action<string> callback) { using (UnityWebRequest webRequest = UnityWebRequest.Get(uri)) { // request and wait for page yield return webRequest.SendWebRequest(); string[] pages = uri.Split('/'); int page = pages.Length - 1; if (webRequest.isNetworkError) { Debug.LogError(pages[page] + ": Error: " + webRequest.error); } else { callback(webRequest.downloadHandler.text); //Debug.Log(pages[page] + ":\nReceived: " + webRequest.downloadHandler.text); } } }
Have a look at LoginController.cs