fvtt-fria-ligan / vaesen-foundry-vtt

GNU General Public License v3.0
17 stars 16 forks source link

[IMPROVEMENT] Add Insights & Defects fields to the character sheets #65

Open nicjar opened 1 year ago

nicjar commented 1 year ago

Currently there are no fields for Insights & Defects from critical injuries on the character sheets.

Cussa commented 1 year ago

Although the system does not automatic adds the insights and defects to the rolls (similar to gears), you can see in the COMBAT an area for Critical Injuries, which shows the insights and defects for the game.

DrOgres commented 1 year ago

I agree with Cussa that we want to keep this tied to the Critical Injury Items, rather than having the players do book keeping. (Or make major changes to data models that would necessitate migrations etc.) we can take a look at ways to make the insights and defects more visible on the sheet so that players can see them quickly.

nicjar commented 1 year ago

I understand the point about the book keeping, but the defects and insights are somewhat disconnected from the critical injuries. If they come into being they will stay on, while the critical injuries will disappear. As things are now, we have to keep the crits around even though it has been healed. More cognitive book keeping needed for the players - which crits do my character really have, and which ones are there so I know what defect/insight it has?

DrOgres commented 1 year ago

Hmmm good point. what if we add a healed y/n box on the crit? would be relatively easy to implement and wouldn't require any data migration, we could even style them to present things clearly if we think about it a bit... let me ponder things a bit. I have to finish up The Walking Dead system and content but will be swinging back to some vaesen work after and will keep this on my list

DrOgres commented 12 months ago

Cussa started on this with PR#68

Cussa commented 12 months ago

I am working on this here, and I have to say that more and more I think that we don't need the healed status. Just to say, this is already in, but then I was thinking here and let me share my thoughts.

(before that: there is a chance that I understood the rules wrong. Keep that in mind :D )

We have today a "Permanent" status. In theory, based on rules of page 88:

After completing a mystery you must determine whether the Defects and Insights (see page 67) you have gained become permanent or wear off. This is done with a die roll called recovery. On failure your Defects automatically become permanent and your Insights wear off before the next mystery. Insights and Defects that become permanent can never be removed.

So, I can see that happening in the following ways:

  1. You got a defect, and failed the recovery roll: mark it as permanent. Your character will have the defect forever.
  2. You got a defect, but succeed the roll: you just remove the critical injury from the character sheet.
  3. You got an insight, but failed the recovery roll: you just remove the critical injury from the character sheet.
  4. You got an insight, and succeed the recovery roll: mark it as permanent. Your character will have the insight forever.

We could assume that any injury that is on the character sheet is either recently acquired (and not permanent) or is "permanent" because it is a defect and the recovery roll failed or it is a insight and the recovery roll succeed. In reality, based on the other paragraph, defects are "healed" (and does not cause their penalties), while the insights can be made "permanent"

Each success heals a Defect or causes an Insight to become permanent.

I am leaving this as it is now (with the healed status), but I really believe that it would be better to use as mentioned above.

@nicjar as you raised the topic, I would like your input. And of course I would like to hear what @DrOgres has to say about that.