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Archived releases of FWK game engine.
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Does this supercede AVA? #2

Closed RandyGaul closed 4 years ago

RandyGaul commented 4 years ago

Question in title :)

r-lyeh commented 4 years ago

AVA, right? ARC is a compression suite! :D

Assuming you meant AVA, this is a tough question that I do not know even how to answer :D To give a recap of my roadmap:

If I just fail bringing AVA2 to life at some point, at least I will have released FWK+EVE+IVY+CORE into stable forms for everybody else to use, or to build stronger foundations with in the future.

Hope that clears my convoluted plans :D

RandyGaul commented 4 years ago

Oh how embarrassing, yes I meant AVA :) My apologies, I wrote that right after waking up and all groggy...

Okay so the rough idea seems to be that you worked in AVA, and then decided to split it into smaller pieces that you can call "finished", by scoping each one rigidly. Once done then reimplement AVA with the smaller pieces?

Your plan is actually the exact same I've been personally doing. My "scoped" pieces are my cute headers, and am now working on the larger thing that integrates them all together. And it's taking ages :P

Thanks for answering! I'll be silently lurking here as you push commits...

r-lyeh commented 3 years ago

@RandyGaul I'm happy to say that current version of FWK supersedes any AVA+EVE+IVY combination at a fraction of the size and complexity. Only concern is that editor is a stub, and the whole FWK API is not locked yet and I change it like daily; major bummer for potential users :P