Open chase-rg opened 7 months ago
I think the idea is:
First, set up the thing you want to travel along a spline:
Second, create a SplinesMoveHandler in your scene. this seems to manage all active spline animations (?)
Third, set up your timeline animation
Success!
I'm not sure if this is exactly what the author had in mind, but this seems to be an ok starting point.
this looks very interesting, but it's not obvious how to set up a basic example.