fyyakaxyy / AnimationGPT

AnimationGPT:An AIGC tool for generating game combat motion assets
http://www.animationgpt.net
MIT License
312 stars 29 forks source link

Feed the generated actions into the engine's post-processing #12

Closed Dragon2938734 closed 2 months ago

Dragon2938734 commented 2 months ago

Hello, I am a student from the University of Science and Technology of China (USTC) and am very interested in this project. However, when I attempted to replicate it, I found that the BVH files produced by A-GPT caused character jitter and abnormal foot-to-ground contact after being imported into the engine (but the animations on your website appear to be more stable). I would like to ask if you have made any operations related to the integration with the engine? Thank you!

fyyakaxyy commented 2 months ago

Thank you for your interest in the project. There are indeed some issues with the generated animations:

  1. The SMPL-based skeletal structure is incompatible with skeletons in engines such as UE5, so you may need to retarget the motions, some smoothing and other post-processing..
  2. The animations generated by the algorithm have foot sliding problem. The animations displayed on the project homepage have been post-processed, and related tutorials can be found in the QQ group: 160682595