GPU-Voxels is a CUDA based library which allows high resolution volumetric collision detection between animated 3D models and live pointclouds from 3D sensors of all kinds.
I commited some quick and dirty hacks that were required to compile the master on Ubuntu 18.04 with CUDA 9.2.
You can find them in https://github.com/Squelsh/gpu-voxels/tree/quirks_for_18_04
I will not make a pull request, as those are hacks that need some rework in IcMaker.
This also requires a from-source version of the latest Eigen 3.3 branch, where some CUDA / Eigen incompatibilities about "half" datatypes and CUDA header includes were fixed.
I commited some quick and dirty hacks that were required to compile the master on Ubuntu 18.04 with CUDA 9.2. You can find them in https://github.com/Squelsh/gpu-voxels/tree/quirks_for_18_04 I will not make a pull request, as those are hacks that need some rework in IcMaker.
This also requires a from-source version of the latest Eigen 3.3 branch, where some CUDA / Eigen incompatibilities about "half" datatypes and CUDA header includes were fixed.
Cheers, Andy