Hello,
I have modified the program to open Return to Monkey Island's .ggpack*-files and to decode the changes in the ggdict-format.
(Note: first time working with go.)
Implemented the new XOR-Algorithm used by RtMI, keys are extracted from the game's executable file. (2 keys: 256 and 65536 bytes in length)
RtMI's GGDicts use 16 bits for each string value instead of 32 bit. This change is automatically selected in ggpack (when using the rtmi-key) and selected via a new parameter in ggdict.
The other tools may still need changes, and packing new ggpacks / ggdicts are not yet implemented.
Thanks for looking into this and for providing an implementation.
This works, so I'm going to merge it. I'll probably refactor some parts later, but it's a good starting point.
Hello, I have modified the program to open Return to Monkey Island's .ggpack*-files and to decode the changes in the ggdict-format. (Note: first time working with go.)
The other tools may still need changes, and packing new ggpacks / ggdicts are not yet implemented.