swipe in the right area rotates the player (depends on the swipe direction)
press in the right area makes player jump (long press => jump higher) also take care of simple swipe gestures to avoid confusion with rotation if it is a mostly vertical swipe
move cursor in the left area moves the player left and right. (maybe a simple press will also move the player if it is directly after a last move)
split screen to two areas: left and right areas