g3ntile / eevee_motion_blur

Script to render in Blender EEVEE with motion blur
GNU General Public License v3.0
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Does the plugin work on particle systems? #4

Open utacc opened 4 years ago

utacc commented 4 years ago

I'm getting a "no movement found" message on a scene with lots of movement: 0:00:03 remaining search ended max total frame delta is 0px film exposed movement is 0px no movement found rendering 1 subframe samples find_node component: Could not find ID OBPlane add_relation(Particle Collision) - Could not find op_from (ComponentKey(OBPlane, TRANSFORM)) add_relation(Particle Collision) - Failed, but op_to (OperationKey(type: PARTICLE_SYSTEM, component name: '', operation code: PARTICLE_SYSTEM_EVAL, 'ParticleSettings')) was ok find_node component: Could not find ID OBPlane add_relation(Particle Collision) - Could not find op_from (ComponentKey(OBPlane, GEOMETRY)) add_relation(Particle Collision) - Failed, but op_to (OperationKey(type: PARTICLE_SYSTEM, component name: '', operation code: PARTICLE_SYSTEM_EVAL, 'ParticleSettings')) was ok rendered subframe #1/1 (10.0) EMB Render frame 10 in 0:00:03 rendered frame 10/10

however all the movement is in the particle system...?