What version of Prat are you using?
50715
Do you use embedded libraries or standalones?
standalone
What language/realm type?
US English/PvE
What steps will reproduce the problem?
1. select a texture for edit box and adjust default settings (color/alpha)
to make visible.
What is the expected output? What do you see instead?
Should be one bar(texture) that takes up entire space of editbox.
Instead the texture file is tiled across entirety of the editbox forming a
checkerboard pattern no matter what texture is selected.
Please provide any additional information below.
I was able to make the texture appear normal by commenting out "tileSize =
16," (line 754) and changing "tile = true," (line 755) to false in
EditBox.lua (r50414).
Original issue reported on code.google.com by slvrsu...@gmail.com on 3 Oct 2007 at 12:14
Original issue reported on code.google.com by
slvrsu...@gmail.com
on 3 Oct 2007 at 12:14