gabrielflorit / script-8.github.io

A JavaScript-based (React + Redux) fantasy computer for making, sharing, and playing tiny retro-looking games.
https://script-8.github.io/
MIT License
646 stars 35 forks source link

Consider replacing sprite type buttons with sprite flags #215

Open gabrielflorit opened 5 years ago

gabrielflorit commented 5 years ago

we might need more than just 4 kinds of sprites

Kethku commented 5 years ago

Some documentation about the fact that those are sprite types would be useful (maybe I missed it?) I had no idea that was what those buttons were for.

colxi commented 5 years ago

I agree. 4 sprite types is a little short. In a game with basic physics support (gravity and wall collision), normally you end with only 2 sprite types left, because the other 2 are needed to flag the floor and wall sprites.

Just having 8 instead of 4, would suppose a big change.

icarito commented 5 years ago

Not very clear how this works in the first place. +1 for making it more discoverable / flexible