gabriella-campos-davis / Wildcraft

A mod for Vintage Story
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Getting some high tick counts with growing cuttings #14

Closed RogueRaiden closed 2 years ago

RogueRaiden commented 2 years ago

A player on my server planted a bunch of cuttings for bushes for their farm and it seems to be costing a few ticks while they grow up.

20:13:40 [Server Warning] Server overloaded. A tick took 1428ms to complete. 20:13:40 [Server Notification] A tick took 1430.44ms gmlewildcraft.BlockEntityWCBerryBush: 1268.44ms entity-done-bh-harvestable: 52.58ms entity-done-bh-emotionstates: 17.92ms gmleVintagestory.Server.ServerSystemEntitySimulation: 17.03ms entity-controlledphysics-end: 11.42ms testspawn game:drifter-deep: 9.42ms gmleVintagestory.GameContent.BlockEntityFarmland: 9.04ms ss-tick-Vintagestory.Server.ServerSystemSendChunks: 7.48ms

20:13:48 [Server Warning] Server overloaded. A tick took 1631ms to complete. 20:13:48 [Server Notification] A tick took 1644.65ms gmlewildcraft.BlockEntityWCBerryBush: 1591.03ms entity-controlledphysics-end: 21.06ms sleep: 13.06ms entity-done-bh-repulseagents: 3.66ms entity-done-bh-timeddespawn: 2.19ms entity-done-bh-harvestable: 1.4ms net-read-done: 1.27ms gmleVintagestory.GameContent.EntityPartitioning: .83ms

20:13:49 [Server Warning] Server overloaded. A tick took 746ms to complete. 20:13:49 [Server Notification] A tick took 746.36ms gmlewildcraft.BlockEntityWCBerryBush: 472.01ms entity-done-bh-harvestable: 116.53ms gmleVintagestory.Server.ServerSystemBlockSimulation: 42.05ms gmleVintagestory.GameContent.BlockEntityFarmland: 26.12ms gmleVintagestory.GameContent.EntityPartitioning: 16.14ms entity-controlledphysics-end: 15.7ms entity-ai-tasks-tick-cont-Vintagestory.GameContent.AiTaskFishOutOfWater: 14.81ms entity-ai-tasks-tick-start-execVintagestory.GameContent.AiTaskSeekFoodAndEat: 8.44ms

20:15:02 [Server Notification] A tick took 317.04ms entity-ai-tasks-tick-start-execVintagestory.GameContent.AiTaskSeekEntity: 251.68ms entity-done-bh-timeddespawn: 37.88ms sleep: 7.06ms entity-done-bh-repulseagents: 3.49ms entity-controlledphysics-end: 2.88ms gmlePrimitiveSurvival.ModSystem.BETreeHollowGrown: 1.76ms gmleVintagestory.GameContent.BlockEntityFarmland: 1.73ms entity-done-bh-health: 1.67ms

gabriella-campos-davis commented 2 years ago

Hey, any more info you can give? Was it lag while the cuttings were growing, or when they grew up to berry bushes?

RogueRaiden commented 2 years ago

I just saw the high tick rates again. Only thing we could see was blueberry bushes were flowering.