galacean / effects-runtime

It can load and render cool animation effects
https://galacean.antgroup.com/effects/
MIT License
324 stars 8 forks source link

perf: opt playable lifetime func #379

Closed wumaolinmaoan closed 4 months ago

wumaolinmaoan commented 4 months ago

Summary by CodeRabbit

coderabbitai[bot] commented 4 months ago

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Commits Files that changed from the base of the PR and between 5d66898535ad2de155de508fda2aa7d016748d00 and b893a46fe7db9bfff68438703830c8b22417cb11.

Walkthrough

The changes across various files in the project primarily involve refactoring and enhancements. Key updates include the introduction of FrameContext for better context management, renaming bindingItem to binding, and adding new methods and properties to several classes. Additionally, there are updates in import paths, restructuring of export statements, and modifications to test files to align with the new structure. Two new track classes, ActivationTrack and SpriteColorTrack, were introduced, enhancing the timeline functionality.

Changes

Files/Paths Change Summary
.../effects-core/src/plugins/cal/calculate-vfx-item.ts, .../effects-core/src/plugins/cal/calculate-item.ts Added FrameContext, modified data visibility, added binding property, and updated methods to use binding.
.../effects-core/src/plugins/cal/playable-graph.ts Introduced FrameContext, added new methods to PlayableGraph and Playable classes, updated existing methods to use FrameContext, and added new fields.
.../effects-core/src/plugins/cal/timeline-asset.ts Updated method signatures to use FrameContext, refactored prepareFrame and evaluate methods, and added new private methods for handling subtracks.
.../effects-core/src/plugins/particle/particle-vfx-item.ts, .../effects-core/src/plugins/sprite/sprite-item.ts Added FrameContext and VFXItem imports, updated method signatures to use context: FrameContext, and refactored methods to use binding.
.../effects-core/src/plugins/timeline/tracks/activation-track.ts Introduced ActivationTrack class with createTrackMixer method.
.../effects-core/src/plugins/timeline/tracks/sprite-color-track.ts Introduced SpriteColorTrack class for sprite color manipulation within the timeline.
.../effects-core/src/fallback/migration.ts Renamed dataType values and variable objectBindingTrackData to bindingTrackData in convertTimelineAsset function.
.../web-packages/test/case/2d/src/inspire/scene-list.ts Commented out properties of the butterfly object.
.../web-packages/test/unit/src/effects-core/plugins/sprite/sprite-base.spec.ts Replaced objectBindingTracks with masterTracks and introduced spriteBindingTrack variable.
.../effects-core/src/plugins/index.ts Updated export statements to export tracks related to the timeline instead of the previous cal/track.
.../effects-core/src/comp-vfx-item.ts Added TrackAsset import, replaced bindingItem with binding, refactored initializeTrackBindings method, and invoked this.timelinePlayable.play().
.../effects-core/src/plugins/timeline/track.ts Adjusted imports, renamed bindingItem to binding, added trackType property, and introduced new methods and enum in TrackAsset.
.../effects-core/src/vfx-item.ts Modified getComponent method to return a value of type T directly.
.../plugin-packages/editor-gizmo/demo/src/gizmo-3d.ts, .../plugin-packages/editor-gizmo/demo/src/gizmo-wireframe.ts, .../plugin-packages/editor-gizmo/demo/src/gizmo.ts, .../plugin-packages/editor-gizmo/demo/src/scene.ts Updated import statements for GizmoComponent to use package path.
.../plugin-packages/editor-gizmo/src/index.ts Added export statement for GizmoComponent.
.../plugin-packages/model/package.json Updated @vvfx/resource-detection dependency version from "0.6.0-alpha.5" to "0.6.0-alpha.7".

Poem

In the realm of code, where changes bloom,
FrameContext whispers in the room.
Bindings now align, old names retire,
Tracks and sprites with colors inspire.
Gizmos dance with paths anew,
A rabbit's joy, for updates true.
🐇✨ Code evolves, like morning dew.


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