Closed wumaolinmaoan closed 2 months ago
The recent changes enhance the structure and maintainability of the codebase by refining the management of post-processing volumes and editor functionalities. Key updates simplify property handling, introduce new editor interfaces, and improve modularity through organized exports and the removal of redundant code. This comprehensive refactoring sets a solid foundation for future development and feature expansion.
Files | Change Summary |
---|---|
.../post-process-volume.ts |
Simplified the PostProcessVolume class by consolidating globalVolume properties and removing the update method for better maintainability. |
.../composition.ts |
Updated globalVolume type from PostProcessVolumeData to PostProcessVolume , aligning with the new design. |
.../render/render-frame.ts |
Changed globalVolume type from Partial<PostProcessVolumeData> to PostProcessVolume , ensuring consistency across the interface and class. |
.../shader/post-processing/color-grading.frag.glsl |
Minor formatting changes to comments, improving readability without impacting functionality. |
.../shader/post-processing/threshold.frag.glsl |
Variable mainColor renamed to mainTex , with additional multiplication using the alpha channel to enhance texture rendering. |
.../gl-material.ts |
Removed conditional assignments for blending and depth properties, simplifying the GLMaterial class initialization. |
.../core/asset-data-base.ts |
Commented out a line related to guid , maintaining logic for processing assets but removing unused functionality. |
.../core/decorators.ts |
Completely removed editorWindow decorator and related store, simplifying the code and removing extraneous functionality. |
.../core/ui-manager.ts |
Renamed static property from panels to editorWindows , altering initialization and retrieval logic for editor window instances. |
.../custom-editors/index.ts |
Introduced a new file to re-export post-process-volume-editor , streamlining imports. |
.../custom-editors/post-process-volume-editor.ts |
Defined PostProcessVolumeEditor class for custom editor interface, currently with no GUI rendering implementation. |
.../ge.ts |
Added PostProcessVolume to composition.rootItem during scene loading, enhancing rendering capabilities. |
.../main.ts |
Imported new ./custom-editors module, extending application functionality. |
.../panels/composition.ts |
Renamed CompositionWindow to Composition for clarity, updating instantiation methods accordingly. |
.../panels/editor-window.ts |
Enhanced EditorWindow class and added editorWindowStore , improving class registration functionality. |
.../panels/editor.ts |
Refactored Editor class by removing inheritance from EditorWindow , introducing a flexible editorStore for component registration. |
.../panels/index.ts |
Reorganized exports, changing composition-window to composition and repositioning other exports for clarity. |
.../panels/main-editor.ts |
Defined MainEditor class for managing visual effects in a scene, utilizing ImGui for various panels. |
.../panels/preview.ts |
Modified imports to streamline the usage of decorators within the file. |
.../panels/project.ts |
Enhanced file handling in handleDroppedFiles with a switch statement and added a new refresh method for better structure. |
.../panels/sequencer.ts |
Adjusted imports similarly to preview.ts , consolidating dependencies. |
.../widgets/widget.ts |
Introduced Widget class with an empty draw method, laying groundwork for future UI component development. |
sequenceDiagram
participant User
participant EditorUI
participant PostProcessVolume
participant SceneManager
User->>EditorUI: Open Editor
EditorUI->>PostProcessVolume: Configure Effects
PostProcessVolume->>SceneManager: Update Scene with Post-Processing
SceneManager-->>User: Render Updated Scene
🐇 In fields of code, so bright and clear,
A rabbit hops with joyful cheer.
With editor changes, oh what a sight,
Post-processing shines, the future looks bright!
So let us code, with all our might,
For every change, brings new delight!
✨
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Summary by CodeRabbit
New Features
MainEditor
class for managing visual effects in the GUI.Improvements
globalVolume
properties across various components.Project
class for better file handling during drag-and-drop.Bug Fixes
Documentation
Chores