Closed Sruimeng closed 2 months ago
The recent changes significantly enhance the sprite handling capabilities of the application. Key updates include activating the import for the sprite
plugin, improving test functionality for sprite color tracks, and refining data representation with unique image identifiers. These modifications streamline the codebase, boost efficiency, and enable new features in sprite management, paving the way for richer visual experiences.
Files | Change Summary |
---|---|
.../effects-core/index.ts |
Activated import for sprite plugin, enabling its functionalities in the module. |
.../effects-core/plugins/sprite/sprite-base.spec.ts |
Enhanced sprite color track retrieval, replaced loops with find , improved type safety, and updated test expectations. |
.../effects-core/plugins/sprite/sprite-item.spec.ts |
Introduced unique imageId for identifying images, removed globalVolume , and updated texture source representation to an object. |
sequenceDiagram
participant A as User
participant B as Application
participant C as Sprite Plugin
A->>B: Request sprite functionality
B->>C: Activate sprite plugin
C->>B: Provide sprite features
B->>A: Return enhanced sprite handling
🐇 "In the fields where sprites play,
A change has come to brighten the day.
With IDs unique, they hop and prance,
In a world of color, they take their chance.
No more static, just vibrant delight,
A bunny's joy, in pixels so bright!" 🌸
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Summary by CodeRabbit
New Features
sprite
plugin for enhanced sprite handling functionalities.imageId
, improving image management within the sprite API.Bug Fixes
Documentation