galacean / effects-runtime

It can load and render cool animation effects
https://galacean.antgroup.com/effects/
MIT License
324 stars 8 forks source link

fix: frame animation #545

Closed wumaolinmaoan closed 2 months ago

wumaolinmaoan commented 2 months ago

Summary by CodeRabbit

coderabbitai[bot] commented 2 months ago

Walkthrough

The recent update enhances the update method in the SpriteComponent class by allowing the time variable to be reassigned. This change ensures that when the animation time exceeds the specified duration, it correctly resets, enabling smooth cycling of animations. Such improvements strengthen the control flow in animation timing, resulting in a more effective and responsive rendering experience without modifying any public interfaces.

Changes

File Path Change Summary
.../effects-core/src/plugins/sprite/sprite-item.ts The update method in SpriteComponent now uses let for the time variable, allowing it to reset when exceeding duration, improving animation flow.

Sequence Diagram(s)

sequenceDiagram
    participant SpriteComponent
    participant AnimationLogic

    SpriteComponent->>AnimationLogic: Call update(time)
    AnimationLogic->>SpriteComponent: Check if time > duration
    alt time exceeds duration
        SpriteComponent->>SpriteComponent: Reset time = time % duration
    end
    SpriteComponent->>AnimationLogic: Continue animation

🐇 In a world of sprites, we hop and play,
With time now reset, we dance all day!
No more limits, just pure delight,
Animation flows, oh, what a sight!
So let’s twirl and spin, with joy we sing,
A rabbit’s cheer for the changes we bring! 🥕✨


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