Closed wumaolinmaoan closed 2 months ago
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Files that changed from the base of the PR and between 65dd0f6b2d6a48210d7617db0f9efb5ff3607a4a and 1f515501eb654787b2a3911174aa3e371bb336c1.
The changes introduce a new method isEnded()
to the ParticleSystem
class, allowing for lifecycle status checks. Additionally, modifications in the ParticleBehaviourPlayable
class adjust visibility handling and reset conditions for the particle system, refining its control flow during playback. These updates enhance the functionality and management of particle effects within the application.
Files | Change Summary |
---|---|
.../particle/particle-system.ts |
Added isEnded() method to ParticleSystem class for checking if the particle system has ended. |
.../particle/particle-vfx-item.ts |
Adjusted visibility handling and reset conditions in ParticleBehaviourPlayable class for playback. |
In the meadow where particles play,
A new check was added today!
WithisEnded()
now in sight,
Our effects will dance with delight.
Visibility shifts, a graceful sway,
Hooray for changes that brighten the way! 🐇✨
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Summary by CodeRabbit
New Features
Bug Fixes