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galacean
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engine-spine
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Feat: spine loader update
#17
Closed
johanzhu
closed
3 years ago
johanzhu
commented
3 years ago
Please check if the PR fulfills these requirements
[x] The commit message follows our
guidelines
[ ] Tests for the changes have been added (for bug fixes / features)
[ ] Docs have been added / updated (for bug fixes / features)
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
feature.
What is the current behavior? (You can also link to an open issue here)
SpineLoader can only load one json file or three file: json atlas image
spine animation component update skeleton data by default
AssetManager/Texture/TextureAtlas/AtlasAttachmentLoader/SkeletonJson/SkeletonBinary/SpineMaterial is not exported. Custom spine loader is impossible.
SpineAnimation cannot custom render setting: useClipping or zSpacing.
What is the new behavior (if this is a feature change)?
SpineLoader now can load json and atlas two file
Add an autoUpdate bool. User can stop auto update by set autoUpdate to false.
Now these class is exported. Users can custom their own spine loader.
Users can pass render setting now.
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
No.
Other information:
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
feature.
What is the current behavior? (You can also link to an open issue here)
What is the new behavior (if this is a feature change)?
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
No.
Other information: