Closed gz65555 closed 3 years ago
• Simplify component, refactor SpineRenderer -> SpineAnimation • Use new MeshRenderer • Refactor resouce loader • Support load bin file • Remove oasisTexture, use Texture2D • Encapsulate spine resource class for editor
• Simplify component, refactor SpineRenderer -> SpineAnimation • Use new MeshRenderer • Refactor resouce loader • Support load bin file • Remove oasisTexture, use Texture2D • Encapsulate spine resource class for editor