Closed GoogleCodeExporter closed 8 years ago
The vertex format for the vertices in MiniTri specify PositionRhw, which means
that
they are assumed by Direct3D to be already transformed and aren't messed with
in the
pipeline. Setting transforms until you're blue in the face won't affect them.
Not a bug.
Original comment by Mike.Popoloski
on 3 Dec 2008 at 10:05
Original issue reported on code.google.com by
john.kek...@gmail.com
on 3 Dec 2008 at 5:51