Open bawarkamalqader opened 5 years ago
+1
This also gives EXC_BAD_ACCESS if tessdata is not found.
Simple fix will be:
`
if (absoluteDataPath != nil) {
[self moveTessdataToDirectoryIfNecessary:absoluteDataPath];
//Fixing moved from the below -> use the supplied absolutePath (to change the location of tssdata only when not nil
_absoluteDataPath = absoluteDataPath.copy;
}
//Absolute path is already set by
// self = [self initWithLanguage:language engineMode:engineMode];
// to the bundle location
//_absoluteDataPath = absoluteDataPath.copy;
_configDictionary = configDictionary;
_configFileNames = configFileNames;
setenv("TESSDATA_PREFIX", [_absoluteDataPath stringByAppendingString:@"/"].fileSystemRepresentation, 1);
`
I am having the same issue and the fixes above did not work on iOS 12.1.4? Any luck making it run ? it worked on iOS 10.3.1 simulator
Same problem here. To be honest I didn't really look at the documentation nor spent some time on the project, but i'm a bit surprised the demo app does not even run and crashes.
this is how I fixed it .
if (absoluteDataPath != nil) {
[self moveTessdataToDirectoryIfNecessary:absoluteDataPath];
_absoluteDataPath = absoluteDataPath.copy;
} else { absoluteDataPath = @""; }
_configDictionary = configDictionary;
_configFileNames = configFileNames;
setenv("TESSDATA_PREFIX", [_absoluteDataPath stringByAppendingString:@"/"].fileSystemRepresentation, 1);
I think G8Tesseract.mm file line 168 is sending the method stringByAppendingString to a nil object .
i changed the code like this and it worked :
if (absoluteDataPath != nil) { [self moveTessdataToDirectoryIfNecessary:absoluteDataPath]; } else { absoluteDataPath = @""; }