gama-platform / gama.old

Main repository for developing the 1.x versions of GAMA
GNU General Public License v3.0
304 stars 99 forks source link

Tracker: OpenGL "shader" pipeline #2134

Closed AlexisDrogoul closed 1 year ago

AlexisDrogoul commented 7 years ago

The new implementation of the OpenGL pipeline, based on GLSL, is not maintained for the moment. Several issues (some listed here, like #2036, #2012, #2049, some not, like the rotation of 2,5D shapes) however plague it and it is not advised to use it. For this reason, I'm closing temporarily the related issues and list them here, as a reminder of things to pay attention to when it will be "reactivated":

Most of the functionalities of this pipeline are however available (include keystoning, with the use of a shader) in the fixed ("regular") OpenGL pipeline, except materials, which are not taken into account.

AlexisDrogoul commented 1 year ago

This is no longer available in GAMA. Will probably be completely rewritten from scratch at some point, either in a web client (see https://github.com/gama-platform/gama.client) or using a full-fledged library like https://github.com/jzy3d/jzy3d-api