Closed cvaraujo closed 1 year ago
Dear,
You could think about several other ways to do what you need:
Cheers
Benoit
Le lun. 31 oct. 2022 à 12:14, Carlos Araújo @.***> a écrit :
I'm starting to use GAMA to model a virus spread in OSM maps. This model generates, in each cycle, input data to an algorithm that defines control actions and could remove a subset of agents for the next cycle.
I'm currently saving the state and position of the individuals in CSV files at cycle end, executing my algorithm, rewriting the CSVs, and by command line calling GAMA headless to run again from the edited CSVs. This approach is not very efficient if I need to run it several times, since the GAMA needs to load all the information again, including the map.
There is a more efficient way to do this communication? For example, run headless GAMA and insert a function that makes the simulation save the state and pause when the cycle ends, waiting for an input signal to use a Die/Create function for some inputted agents, and run the next cycle.
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I guess that the new headless modes of GAMA will probably answer your question (@hqnghi88 @RoiArthurB @lesquoyb, I let you elaborate).
closing as it's not an issue, feel free to open a discussion about it or ask more detailed implementation questions on the mailing list in case of problem
I'm starting to use GAMA to model a virus spread in OSM maps. This model generates, in each cycle, input data to an algorithm that defines control actions and could remove a subset of agents for the next cycle.
I'm currently saving the state and position of the individuals in CSV files at cycle end, executing my algorithm, rewriting the CSVs, and by command line calling GAMA headless to run again from the edited CSVs. This approach is not very efficient if I need to run it several times, since the GAMA needs to load all the information again, including the map.
There is a more efficient way to do this communication? For example, run headless GAMA and insert a function that makes the simulation save the state and pause when the cycle ends, waiting for an input signal to use a Die/Create function for some inputted agents, and run the next cycle.