for subsequent manipulation in xfig, there is currently a separate depth for each node, payoff, etc. There should be only one depth each for: payoffs, move labels, player labels, nodes, info sets, tree edges, to simply a central change like font or line thickness.
Current xfig depth generation is a kludge; xfig depth should be part of the object.
for subsequent manipulation in xfig, there is currently a separate depth for each node, payoff, etc. There should be only one depth each for: payoffs, move labels, player labels, nodes, info sets, tree edges, to simply a central change like font or line thickness. Current xfig depth generation is a kludge; xfig depth should be part of the object.