Closed MrFastwind closed 2 years ago
We're planning to replace setup-steamcmd
with a docker-based approach in https://github.com/game-ci/steam-deploy/pull/46
@MrFastwind Could you help with the testing for that PR and see if using steam-deploy@dcc23056f7adcaec16270b9f9715f6588c9a4c44
resolves this issue for you?
i saw, but in the mean time you where testing i suggested to upload the old system. Anyway, i'm going to try this in the next days, while preparing a blender-unity image.
steam-deploy@dcc23056f7adcaec16270b9f9715f6588c9a4c44 Is still using CyberAndrii/setup-steamcmd@v1.1.1; so it doesn't work for non root runners, are you sure is the right commit?
should i take timewarpinc/steam-deploy@dcc23056f7adcaec16270b9f9715f6588c9a4c44 instead?
only from steam-deploy@9226c2d6d34eb249ac56c30893fc1bd253a28e5a it started using docker... I suppose you mean to use it from this commit.
only from steam-deploy@9226c2d6d34eb249ac56c30893fc1bd253a28e5a it started using docker... I suppose you mean to use it from this commit.
Yes, you are right, I meant 9226c2d6d34eb249ac56c30893fc1bd253a28e5a
. Does it work for you?
it gives, Logging in user '***' to Steam Public...FAILED (Invalid Login Auth Code) but in the steam_deploy.sh script is present
$STEAM_CMD +set_steam_guard_code "INVALID" +login "$steam_username" "$steam_password" +quit;
wouldn't this make it impossible to login without steam guard code? also is "INVALID" a defined constant? because steam cmd wiki shows nothing about it. by the way i'm using ssfn files to login
Context
The action CyberAndrii/setup-steamcmd that you use, has been updated; the last version fixes a problem with rootless runners.
Suggested solution
Update the the action at the latest version