Closed louis030195 closed 3 years ago
This is a known bug with Unity itself. Any version after 2019.3 doesn't work on Linux. They don't know when they will support it.
The -nographics
flag is a workaround that we didn't prefer, but it's the only way it works.
If you're using global illumination or other techniques that require graphics processing during build time, you're out of luck at the moment.
See also See also unity-actions#66 and unity-actions#70.
Closing this as I don't think there's anything we can do except add windows and macos based images in the docker repo.
Bug description
Unity 2019.4.11.f1 WebGL, Android, Linux, Windows. both unity-builder v1.5 and 2.0-alpha-1 which introduced mandatory nographics breaks my build which worked before without nographics (I tried to set nographics in custom param before when build was fine and it was actually breaking the build too).
https://github.com/louis030195/niwrad/runs/1370864071?check_suite_focus=true
How to reproduce
I have no clue, it can be related to my dependencies which need graphics some says ?
manifest.json:
Others:
Expected behavior
On unity-builder 1.2 WebGL, Windows and Linux were building properly (no -nographics), Android was failing (NDK stuff). I expect it to build.
Additional details
My csharp project builder https://github.com/louis030195/niwrad/blob/master/Assets/Scripts/Editor/ProjectBuilder.cs