Open wilg opened 1 year ago
We should probably add logic for the Windows machine to switch the docker backend from Windows images to Linux images and us the existing ubuntu based image.
Also note that Windows runners are twice as expensive as Linux runners, and we do support Linux IL2CPP on a linux runner already.
Is it possible to build for linux and webGL with a windows-based game-ci image?
We were enjoying building with the linux images, but unfortunately we've added Wwise to our project, which rules out linux as a build tool (but not a target platform).
It's possible to build Linux IL2CPP on a Windows version of Unity, which would save me from having to buy another machine!
I believe this is also possible from a Mac version of Unity.
Currently this results in:
But I'm seeing if I can work around this.