Trying to build with Windows IL2CPP for Unity 2022.3.x.
I am intermittently getting this error during the activate step:
User *** logged in successfully
[UnityConnect::TryLogin] Request Succeeded.
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-ContainerAdministrator" failed because channel doesn't exist; code: "0x80000002"
[Licensing::Module] Successfully launched the LicensingClient (PId: 6364)
[Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-ContainerAdministrator" failed because channel doesn't exist; code: "0x80000002"
[Licensing::Module] Timed-out after 5.01s, waiting for channel: "LicenseClient-ContainerAdministrator"
IPC channel to LicensingClient doesn't exist; aborting
Exiting without the bug reporter. Application will terminate with return code 199Activation failed, with exit code 199
Bug description
Trying to build with Windows IL2CPP for Unity 2022.3.x. I am intermittently getting this error during the activate step:
How to reproduce
Expected behavior
Build should succeed.
Additional details
https://github.com/game-ci/unity-builder/issues/569 may be related.