game-ci / unity-builder

Build Unity projects for different platforms
https://github.com/marketplace/actions/unity-builder
MIT License
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Force module install on Mac #659

Open homapf opened 3 months ago

homapf commented 3 months ago

Changes

Related Issues

On Mac, Unity is installed automatically with the right module. But if Unity is already installed with the wrong module on the machine, it will run without installing the missing module.

Successful Workflow Run Link

PRs don't have access to secrets so you will need to provide a link to a successful run of the workflows from your own repo.

Checklist

Summary by CodeRabbit

github-actions[bot] commented 3 months ago

Cat Gif

AndrewKahr commented 2 months ago

I'm slightly confused, does the main Unity Editor install function not install all the necessary modules already? It looks like the ensure function that's been added is doing the same install process but using the install-modules command instead.

webbertakken commented 1 month ago

From what I can see, this installs Unity and the module twice if it wasn't already installed. Usually you'd expect ephemeral runners.

I'm not sure if this PR's solution to making sure the right module is installed in case of a non ephemeral runner is comprehensive enough. At the very least we must verify that this doesn't run the install twice for users that do not have this use case.

coderabbitai[bot] commented 1 month ago
📝 Walkthrough ## Walkthrough The changes introduce a new method, `ensureRequiredModuleIsInstalled`, to the `SetupMac` class in `src/model/platform-setup/setup-mac.ts`. This method is integrated into the existing `setup` method, ensuring that a required module is installed based on build parameters. It retrieves the Unity changeset for the specified editor version and constructs command-line arguments for installation via the Unity Hub executable. The control flow of the `setup` method is modified to depend on the successful installation of the required module before proceeding. ## Changes | File Path | Change Summary | |---------------------------------------------|----------------------------------------------------------------------------------------------------| | src/model/platform-setup/setup-mac.ts | Added method `private static async ensureRequiredModuleIsInstalled(buildParameters: BuildParameters)` to `SetupMac` class. Integrated this method into the `setup` method to ensure module installation based on build parameters. | ## Poem > In the land of code where rabbits play, > A new method hops in, brightening the day. > Ensuring modules are installed with care, > Unity's setup, now free from despair. > With each little change, our world grows wide, > Hooray for the updates, let joy be our guide! 🐇✨

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