I am currently using game-ci/unity-builder to build my Unity projects. However, I am encountering an issue with the naming of the executable file. The executables are presently named as "StandaloneWindows64.exe".
This naming convention poses a problem when using game-ci/steam-deploy, as Steam expects a different file name, thereby preventing the game from launching correctly.
Is there a way to customize the name of the executable file within game-ci/unity-builder? Below is a snippet of the code I am currently using for my builds (some parts have been altered for confidentiality):
Hello,
I am currently using
game-ci/unity-builder
to build my Unity projects. However, I am encountering an issue with the naming of the executable file. The executables are presently named as "StandaloneWindows64.exe".This naming convention poses a problem when using
game-ci/steam-deploy
, as Steam expects a different file name, thereby preventing the game from launching correctly.Is there a way to customize the name of the executable file within
game-ci/unity-builder
? Below is a snippet of the code I am currently using for my builds (some parts have been altered for confidentiality):Any guidance or suggestions on how to achieve this would be greatly appreciated!
Thank you.