Closed marchewitt closed 1 year ago
Easy way to repo this is run a build without the target execute method BuildCommand.PerformBuild existing in your Unity application.
You'll receive this error in the build but the job will proceed as if successful
Aborting batchmode due to failure:
executeMethod method BuildCommand.PerformBuild threw exception.
Exiting without the bug reporter. Application will terminate with return code 1
CircleCI received exit code 0
Orb version:
game-ci/unity@1.1.0
What happened:
Running a circle ci cloud build shows success, but resulting artifact was 100 bytes.
Checking logs it showed on "Build Unity Project" at the bottom an error
Screenshot showing green checkmark and error code
Expected behavior:
CircleCI should show an error on "Build Unity Project" if an error is thrown during the process.
Additional Information:
The relevant Job configuration from our config.yml