It looks like the build was successful but I wanted to point out that I noticed some memory warnings. Not surprising given how much memory android uses.
We may be fine with our tests, and I think it is a good idea to keep the test as cheap as possible for the sake of the credits used by game-ci, but for end-users we may want to suggest using, at minimum, the "large" resource class.
I think we might want to add a usage example to this PR, but I want to tag @EricRibeiro to discuss how that should look right now.
Thank you @mrothstein74!
It looks like the build was successful but I wanted to point out that I noticed some memory warnings. Not surprising given how much memory android uses.
https://app.circleci.com/pipelines/github/mrothstein74/unity-orb/9/workflows/e4bfce70-f70f-4cb9-83e6-c2325acadea7/jobs/75/resources
We may be fine with our tests, and I think it is a good idea to keep the test as cheap as possible for the sake of the credits used by game-ci, but for end-users we may want to suggest using, at minimum, the "large" resource class.
I think we might want to add a usage example to this PR, but I want to tag @EricRibeiro to discuss how that should look right now.