Closed andrei-serguienko closed 3 years ago
If you use the default path, then you shouldn't specify the projectPath parameters
That said it's probably related to the assembly definition not being correctly configured.
No, I don't think it's an assembly definition issue. I am facing the same issue. It works well with webbertakken/unity-test-runner@v2.0-alpha-1
but doesn't work at all with gameci/unity-test-runner@v2.0
. Also, not sure why this issue is closed without resolving it in the first place.
gameci/unity-test-runner@v2.0
.
We don't have 2.0.
Did you mean gameci/unity-test-runner@v2
?
@davidmfinol yes that's the one I meant, tests are not working with that particular version.
I have a public repository https://github.com/ably-fork/ably-unity, Can you please check what might be the issue with workflow defined to test the code? You can see workflow failed here with error to check number of tests passed https://github.com/ably-fork/ably-unity/runs/3920011392 for this particular commit
In your logs, there is this:
Assembly 'Library/ScriptAssemblies/PlayMode.dll' will not be loaded due to errors:
Reference has errors 'IO.Ably'.
Assembly 'Library/ScriptAssemblies/EditMode.dll' will not be loaded due to errors:
Reference has errors 'IO.Ably'.
Assembly 'Assets/Ably/Plugins/IO.Ably.dll' will not be loaded due to errors:
IO.Ably references strong named Newtonsoft.Json Assembly references: 9.0.0.0 Found in project: 10.0.0.0.
Your tests aren't running because the assembly definitions aren't being loaded because of a versioning issue with Json.NET. I've found that getting a version of Json.NET that works well across all Unity versions/platforms can be tricky. I'm currently (and would recommend) using pure UPM to install this fork: https://github.com/jilleJr/Newtonsoft.Json-for-Unity
@davidmfinol I've made sure to check my test assemblies .asmdef
and also checked my logs and no reference to unloaded references, the project I work on is open source much like this one so you can take a look at the action https://github.com/ChainSafe/web3.unity/actions/runs/6130712963/job/16640060573, it's a package test runner, am I doing anything wrong?
@davidmfinol I've made sure to check my test assemblies
.asmdef
and also checked my logs and no reference to unloaded references, the project I work on is open source much like this one so you can take a look at the action https://github.com/ChainSafe/web3.unity/actions/runs/6130712963/job/16640060573, it's a package test runner, am I doing anything wrong?
The tests directory is https://github.com/ChainSafe/web3.unity/tree/rob/automated-unity-tests-603/src/UnityPackages/io.chainsafe.web3-unity/Tests/Runtime runs and passes locally in the UnitySampleProject
Following up on discord: https://discord.com/channels/710946343828455455/1150042726595821688
Hello, I have an issue, I have searched everywhere and I ask in Discord but nobody can find a solution.
Where I run my tests is like no tests were found I have this output :
I have a new Unity project with 2 simple tests: SimplePlayModeTest and SimpleEditModeTest
I can run the tests in the Unity Editor everything is working. I don't know what I have missed or misunderstood.
If you have any idea where it can come from? I will be very happy to know 😸