Closed poi-vrc closed 8 months ago
Did you pass in UNITY_EMAIL
and UNITY_PASSWORD
in addition to the license?
No, I did not pass those secrets. It was working without the email and password previously. Are they required since v4.1.0?
Indeed it is now required. It was actually supposed to be required since v4.0.0 but the code didn't align with Unity-Builder properly. I will update the release notes to make that more clear
I should also note it needs to be the same credentials as the account used to activate the license.
Apologies for the inconvenience!
Thanks. I will modify my workflows later on.
Bug description
I was previously using
game-ci/unity-test-runner@v4
on my builds. And activated Unity personal edition in GitHub Actions using the manual activation method for months: https://github.com/game-ci/documentation/issues/408How to reproduce
Activate using manual activation and paste the ulf content as a secret in
UNITY_LICENSE
. Usegame-ci/unity-test-runner@v4
in the workflow file, which will resolve tov4.1.0
and run a build. The activation will fail.Successfully activate, build and test.
Additional details
Reverting to v4.0.0 by using
game-ci/unity-test-runner@v4.0.0
can activate successfully.